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* The band of starpower is the only way to increase your mana so it is a must when using the Wand if Sparking. |
* The band of starpower is the only way to increase your mana so it is a must when using the Wand if Sparking. |
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* The band of Regeneration will slightly raise the chance of victory. |
* The band of Regeneration will slightly raise the chance of victory. |
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+ | [[Category:Boss Guides]] |
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+ | [[Category:Guides]] |
Revision as of 01:02, 19 June 2019
Schewondle is a boss that spawns in the first sunset. It does 3 damage, has 1 defense, and has 956/1000/1200 .
For Melee Users
- This boss can be tricky playing melee since ores don’t spawn until Schewondle is defeated, but the spear or wooden boomerang should do the trick.
- If your lucky enough, The Enchanted Boomerang or Wooden yoyo will help out a lot.
- If your world spawns with Corruption, Some speed should get you the Ball o’ hurt should be fine. Alternatively, The Rotted fork works too.
For Ranged Users
- The boss is even trickier as a ranger, but it can still be done.
- A wooden bow loaded with frostburn arrows can beat the boss alone.
- The musket or Undertaker can be achieved with Speed, but less than the Ball o’ hurt or the rotted fork because you’ll always get the gun first try.
- Playing Risky, you could be lucky enough to earn the boomstick.
For Magic Users
- The wand of sparking is the only possible magic weapon in Pre-Bosses, but the Boss can be beaten.
For Throwing Users
- Throwing is the best choice against this boss so it is prefered.
- Shurikens, Grenades, And Throwing knives or even Poison knives can inflict heavy damage.
- Bombs can be used if you don’t care about your terrain that much.
Accessories and Potions
- Potions are relatively hard to obtain so the only way to get potions will be to fight slimes.
- Ironskin and Swiftness potions make the boss drammaticly easier.
- The Aglet or even hermes boots will work well.
- If the player is caving enough to get 15 gems, Hooks will Defeat the Difficulties of being hurt by the boss.
- 120 or 140 is a must when fighting.
- A Cloud in a bottle, A sandstorm in a bottle, or a Magic carpet raises the chance of winning.
- The band of starpower is the only way to increase your mana so it is a must when using the Wand if Sparking.
- The band of Regeneration will slightly raise the chance of victory.