Schewondle/Guide

Schewondle is a boss that spawns in the first sunset. It does 3 damage, has 1 defense, and has 956/1000/1200.

For Melee Users

 * This boss can be tricky playing melee since ores don’t spawn until Schewondle is defeated, but the spear or wooden boomerang should do the trick.
 * If your lucky enough, The Enchanted Boomerang or Wooden yoyo will help out a lot.


 * If your world spawns with Corruption, Some speed should get you the Ball o’ hurt should be fine. Alternatively, The Rotted fork works too.

For Ranged Users

 * The boss is even trickier as a ranger, but it can still be done.
 * A wooden bow loaded with frostburn arrows can beat the boss alone.
 * The musket or Undertaker can be achieved with Speed, but less than the Ball o’ hurt or the rotted fork because you’ll always get the gun first try.
 * Playing Risky, you could be lucky enough to earn the boomstick.

For Magic Users

 * The wand of sparking is the only possible magic weapon in Pre-Bosses, but the Boss can be beaten.

For Throwing Users

 * Throwing is the best choice against this boss so it is prefered.
 * Shurikens, Grenades, And Throwing knives or even Poison knives can inflict heavy damage.
 * Bombs can be used if you don’t care about your terrain that much.

Accessories and Potions

 * Potions are relatively hard to obtain so the only way to get potions will be to fight slimes.
 * Ironskin and Swiftness potions make the boss drammaticly easier.
 * The Aglet or even hermes boots will work well.
 * If the player is caving enough to get 15 gems, Hooks will Defeat the Difficulties of being hurt by the boss.
 * 120 or 140 is a must when fighting.
 * A Cloud in a bottle, A sandstorm in a bottle, or a Magic carpet raises the chance of winning.
 * The band of starpower is the only way to increase your mana so it is a must when using the Wand if Sparking.
 * The band of Regeneration will slightly raise the chance of victory.