Extreme Mode (My Version)

"The spirits of light and dark have gone rogue..."
The Extreme Mode is a counterpart to the Hardmode. To activate the Extreme Mode, you have to defeat the Wall of Steel (My Version). It adds a whole bunch of new items, enemies etc.

Enemies:
Killer Slime

Laser Slime

Dark Zombie (At Night)

Corruption:

Shadow Slimer

Crimson:

Bloody Abomination

Hallow:

Hallowed Swordfighter

Underground Corruption:

Cursed Sorcerer

Underground Crimson:

Ichor Sorcerer

Underground Hallow:

Magic Elemental

Biomes:
Mecha Biome

Events:
(Extreme Mode) Goblin Invasion

(Extreme Mode) Pirate Invasion

Novanian Madness

Falling Stars (World Gen Function)

Mothership Landing (World Gen Function)

Floating Islands (World Gen Functions, NEBULA FORM)

Star Corruption (World Gen Function)

Solar Events

Bosses:
(Maybe) Guardian Prime

(Maybe) Goblin Leader

(Maybe) Magical Dutchman

(Maybe) Novanian Saucer

Cryogen

Solar Tower (Literally a Tower)

Vortex Tower (Literally a Tower)

Nebula Tower (Literally a Tower)

Stardust Tower (Literally a Tower)

Solar Guardian (My Version)

Vortex Guardian

Nebula Guardian

Stardust Guardian (Boss)

Super Mechanical Bosses (There are too many...)

Sun Cultist

Sun Lord (My Version)

Notes:

 * The mode is much harder than Hardmode.
 * There is no way to make Guardian Prime and Skeletron Prime MK-II spawn at the same time.
 * Extreme Mode is NOT Expert Mode.


 * There is NO way to make Sun Lord (My Version) spawn with Moon Lord. Instead, ANY lord will transform into secret Earth Lord (My Version) boss, which upon defeat initiates the true final event, Elemental Badtimeness.