Talk:Coin Hook/@comment-25543325-20150730142331/@comment-5138281-20150730182617

I'm not saying it's a downright awful idea that should be banished to the Wall of Flesh, it just needs refining. Possibly nerfing Copper Hook to the poitn where it only goes 1-2 blocks out, forcing the player to slowly climb walls if they were in some immediate danger and didn't have rope, vines, or time to "nerd pole". Though, it'd likely also have a very reduced suspension time, instead of the normal ten minutes. It'd basically just be an emergency escape weapon you'd make on your first or second night, if you really felt the need for it. It'd lack many core uses of any vanilla hook, but it's something that could possibly be more valued by hardcore players extremely early on.

As for the Silver Hook, it might be better with a slightly decreased tile range than what it currently has, so gems still retain some usage. (Although we all know the only gem worth mining is Ruby and Diamond anyways. ;3 Poor gems, really need another use.) Of course the silver hook itself could easily just be skipped in terms of crafting, since there's slightly better and nearby gems anyways. Of course this is more likely to also not happen, so it'd really just depend on world generation and your mining spot.

The Gold Hook though... I must agree that TheFlamingScyther is correct. While it's very possible to get a couple platinum before hardmode, especially in expert mode where you can farm queen bee and make a fortune selling everything, Gold Hook should become one of the best pre-hardmode hook if it wants to have any usefulness for being worth 75 gold. Possibly have 26 tile reach, and 13.5 velocity. This way it's better in terms of stats compared to the Ivy Whip, but lacks the simultaneous latching and 3 hooks. Of course these 3 proposed changes would also need refining, since I can see multiple conflicts mostly relating with other hooks, and if there's anything that can be done with a Copper Coin Hook that doesn't make it a joke tool, for the most part.

Either way, I apologize for my overly oppositional criticism. Really though, I just popped in to see what ideas were lurking about outside of usual places, so I'd doubt that I'd make any further occurrences after today. (<-- Subject to change.)