JunGlile

"'The jungle's mud is freaking out...'"JunGlile (Jun - GLI - L) (JGL) is a War Mode boss with a 15% chance each day in War Mode, or manually summoned with a True Jungle Lens. It's attack and are based of the Triplets. JGL also does not have duplicated damage in Expert Mode, though it does in HP.

Stats

 * 34000 (68000 Expert)
 * 50 Defense
 * 200 Melee Damage (Phase 1)
 * 240 Melee Damage (Phase 2)
 * 310 Stinger Damage (Both Phases)

Phase 1
When JunGlile spawns, right away it will fire 5-20 stingers from its body, then start charging at the player for 30-50 seconds. After that, JGL will fire 15-30 stingers, charge 4-9 more times, then repeat the process.

Phase 2
When JunGlile is at 17000 HP (22666 Expert), it will transfer to Phase 2. Melee Damage is increased, along with a new attack pattern. 25-40 stingers will fire, JGL will charge 10 times, then fly up and smash into the ground at the player's currrent position. Hermes/Flurry/Sailfish, Spectre and Lightning Boots are a need during this attack. The player can also use late-hardmode wings like Red's Wings and Solar Wings. Then JGL will fire 2 homing stingers with the same attack as normal stingers. They disappear after 40 seconds. The attack pattern repeats.

Drops

 * 2 True Jungle Lenses
 * 50 Mud
 * 50 Mud

ONLY ONE OF THE FOLLOWING WILL DROP:


 * Mana-Dabbed Flower of Junglifing (33.3%)
 * Ankh Charm (33.3%)
 * Sighter's Add-On (33.3%)


 * JunGlile Trophy
 * JunGlile Mask

Aftermath

 * The War Mode Jungle will spawn.