Board Thread:Administrator's Noticeboard/@comment-24133975-20141015011935/@comment-4093673-20141015190028

How about we just make a simple way of getting the ranks sorted out automatically so they don't need discussing?

H = Health (for bosses, H = half of the original health)

D = Damage (For enemies with different types of damage, the mean of those values is taken)

d = Defense

R = Rank value

A simple equation to determine the Rank value of each mob and then putting those values in order (and then, if needed, tweak the list we get from that a bit).

R= H+((2√D)*d) seems reasonable.

This would give the following order for all suggested mobs until now (rounding down to nearest ten):
 * Chicken
 * Merfolk Bunny
 * Werewolf Bunny
 * Spiky Snail
 * Midas
 * Ocean Mimic
 * Treeokin
 * Marlin
 * Roc
 * Ectopus
 * Needlord
 * Mother Board
 * Stan
 * The Peacekeeper
 * Behemoth
 * Corrupt Archangel
 * Duke Moltron

Note: This is not a perfect list, it is what I think a fair estimation as to what the list should look like.

None of the Paladins have stats, that's why I didn't add them.