Talk:Death Mode/@comment-35476087-20190207220045

Can I suggest some boss changes for Death Mode? If so, here are some suggestions:

Eye of Cthulhu in its second phase can only be attacked while dashing.

King Slime can occasionaly fly to reach the player, this deals 20 damage to the boss though.

When the player is out of The Destroyer's reach, it will fire a barrage of homing lasers that go through walls and will instakill the player.

Spazmatism's flamethrower attack in its second phase now has a range of 25 tiles and lasts longer.

Retinazer's lasers can go through blocks.

In Retinazer's second phase, it will occasionaly fire three lasers at once, spaced in between 15 degrees.

Plantera summons in smaller clones of itself to help it fight in its second phase.

Plantera can also regrow its tentacles.

Golem, when its head detaches, grows a circle of "Lizihard Runes" around itself that have to be destroyed before the body can be damaged.

Lunatic Cultist has a lot more attacks? (You can decide)

Moon Lord's ribs can shoot out bony shrapanel that can hit the player.

All of Moon Lord's head eyes need to be killed. The other ones don't pop out True Eyes when killed but instead pop out of the socket as a light-blue blob that follows the player and fires Phantasmal Eyes and Bolts. The lesser head eyes do not shoot out deathrays but instead fire a triangle of exploding and semi-homing "Phantasmal Bombs" every 10 seconds.

Tell me if there are any that you like.

Also, add a Post-Moon Lord section just for Post-Moon Lorders' sake, please.