20 Rings World Type


 * "''Three Rings for the Elven-kings under the sky,

''

Seven for the Dwarf-lords in their halls of stone, Nine for Mortal Men doomed to die, One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them In the Land of Mordor where the Shadows lie."

The 20 Rings world type adds new biomes, structures, NPCs, entities, items, and blocks.

Biomes

 * Mordor: Replaces Corruption/Crimson
 * Dol Guldur: Replaces Hell
 * Hobbitton: Purity/Forest
 * Goblin Town: Replaces Granite/Marble Biomes
 * Rivendell: Replaces Hallow
 * Laketown: Replaces Left Ocean
 * Dale: Replaces Right Ocean

NPCs

 * Bofur: Replaces Guide


 * Tauriel: Replaces Dryad


 * Gandalf: Replaces Wizard


 * Bombur: Replaces Merchant


 * etc.

Bosses/Enemies

 * Orc Foot Soldier


 * Orc Archer


 * Ghosts of The Nine (minibosses)


 * Azog (boss)


 * Bolg (miniboss)


 * Gothmog (boss)
 * Gothmog, Orc General (boss)
 * Orc Rider
 * Warg


 * Goblin King (boss)
 * Goblin
 * Smaug (boss)
 * Sauron
 * etc.

Structures

 * Dwarven Mines: caves structures
 * Hobbit Holes: surface structures
 * etc.

Blocks

 * Necro Brick
 * Arkenstone (fake, summons Smaug to drop the real one)
 * Dwarven Throne (Used to show off the Arkenstone)
 * Goblin Bridge
 * Goblin Bridge Support
 * True Arkenstone

Items

 * Sauron's Ring (summon item)
 * Oliphont Saddle (mount)
 * Warg Bait (mount)
 * more to come

Creatures

 * Neekerbreeker


 * Great Eagle


 * Thrush


 * Crebain


 * Peacock