Terrarian Army

The Terrarian Army is an event that can be activated at any time once the player has atleast 5 NPCs. The event has 4 versions - Pre-Hardmode, Pre-Mech Bosses, Hardmode, and Warmode. The invasion consists of mosty humanoids with mainly vanilla weapons. The event can be started if you kill all of your NPCs. (Only works if you started with 5 npcs or over)

Terrarian Solder
Health - 50 - 100 - 375 - 1000

Defense - 16 - 25 - 50 - 78

Armor - Gold - Molten - Adamantite - Solar Flare

Weapon - Gold Broadsword - Fiery Greatsword - Adamantite Sword - Meowmere/Star Wrath

Damage - 13 - 36 - 50 - 200 / 130

Terrarian Archer
Health - 50 - 100 - 375 - 1000

Defense - 16 - 16 - 36 - 62

Armor - Gold - Necro - Adamantite - Vortex

Weapon - Gold Bow - Molten Fury - Adamantite Repeater - Phantasm

Damage - 11 - 29 - 40 - 50

Terrarian Gunner
Health - 50 - 100 - 375 - 1000

Defense - 16 - 15 - 36 - 62

Armor - Gold - Necro - Adamantite - Vortex

Weapon - Musket - Minishark - Megashark - S.D.M.G

Damage - 31 - 6 - 25 - 77

Terrarian Mage
Health - 50 - 100 - 375 - 1000

Defense - 16 - 17 - 32 - 46

Armor - Gold - Jungle - Adamantite - Nebula

Weapon - Diamond Staff - Demon Scythe - Cursed Flames - Lunar Flare

Damage - 23 - 35 - 36 - 100

Terrarian Summoner
Health - 50 - 100 - 375 - 1000

Defense - 16 - 13 - 20 - 38

Armor - Gold - Bee - Spider - Stardust

Weapon - Hornet - Imp - Optic Staff - Stardust Dragon

Damage - 9 - 21 - 26 - 40

Terrarian General
Health - 100 - 150 - 500 - 1550

Defense - 25 - 50 - 65 - 78

Armor - Molten - Adamantite - Turtle - Solar Flare

Weapon - Fiery Greatsword - Night's Edge - True Night's Edge - Meowmere

Damage - 36 - 42 - 90 - 200

Terrarian King
Health - 300 - 700 - 1200 - 1800

Defense - 42 - 50 - 73 - 78

Armor - Orichalcum - Adamantite - Beetle - Solar Flare

Weapon - Night's Edge - Excalibur - True Night's Edge - Meowmere

Damage - 42 - 57 - 90 - 200

Terrarian Archmage
Health - 300 - 600 - 1100 - 1500

Defense - 17 - 32 - 42 - 46

Armor - Jungle - Adamantite - Spectre (mask) - Nebula

Weapon - Demon Scythe - Cursed Flames - Razorpine - Lunar Flare

Damage - 35 - 36 - 48 - 100