Thread:Corrupt Moon/@comment-25543325-20150823173303/@comment-25631367-20150823205837

I love it! Those a great ideas, and a claw is a much better idea than a Yo-yo (My original idea). As for the boss, my idea is a skeletal monster that has six orbs surrounding it. The boss itself is invincible, but after the six orbs are destroyed, it can be attacked (During this time, it tries to stay away from the player). After about 30 seconds to a minute, the boss summons six more orbs, and the orb breaking fun returns!

And Will-O-Wisps? THAT SOUNDS AWESOME! Maybe it's a monster that lures the player to traps by either using a debuff or by being valuable (Which would make it's defeat helpful). My main problem, though, is that I don't know what I should have for a Hard Mode debuff, it can't do damage over time like Cursed flames or lower defence like Ichor, so what? I'm not sure if it should be a stronger version of Slow, or something completely different.