Experiments

Experiments are little events that can be conducted at the Abandoned Laboratory.

Experiments are conducted by letting a specimen into a specific natural enviroment, and before that specifying it in the Machine nearby, so in can alert of suspicious behavior, mostly predating an Outbreak.

Experiment can be started quite simply, build a biome in a chamber, specify the conditions in the monitoring machine, then start the experiment by deploying the specified specimen. The player is to write down any abnormal effects in the Magic Notepad.

Example Experiment: Green Slime, Blue Slime, and Purple Slime are all alone in a forest, Green and Blue idle and jump around, while Purple jumps on the branches of a tree, and collects wood scraps. Purple shapes those wood scraps on it's head like a crown. Other 2 slimes now always guard the King. Player can be confused, so he repeats the experiment multiple times, every time, the Purple Slime makes a wooden crown, and 2 other slimes guard the new King. The player writes down this phenomenon, "There is a ranking system for slimes, based on size, the biggest slime is always the King".

There is a possibility the specimen can realize they are trapped, and will try to make a run for it, causing an outbreak, stated above.

Example Outbreak: The same Slime Experiment, Green finds out there is a glass barrier, alerts other slimes by it's natural sounds, then rams the glass, but it is too weak alone. It asks for others to join in, and together they break the glass and go out of containment, causing an Outbreak Event.