Vaccum Sphere

The Vaccum Sphere is a War Mode boss that is quite dangerous and difficult to combat. However it's vital to wipe this out as soon as it's located.

The Vaccum Sphere is capable of pulling in blocks* in a large radius of itself. This has a cooldown but can be quite obnoxious and can puncture through thick bunkers.

* This can't destroy blocks that aren't supposed to be broken.

What it does
The Vaccum Sphere will wander (it floats a small distance above the surface) the landscape, passively using the Block Consume ability. Over time this will tear apart a wide area of land and can be quite a pain if it encounters your base.

Attacking capabilities
This is capable of pulling players forcefully and pushing them away with just as much power. These 2 factors alone make it simply obnoxious however it can also fire large quantities of projectiles which can be tough to avoid after getting pulled into point-blank range of the fire.

Another ability is to pull in and consume blocks from a large radius. These blocks are added to Vaccum Sphere's loot. These blocks are able to be placed in a barrier formation by the Vaccum Sphere. These blocks will usually form a curve between you and your foe. On top of this Vaccum Sphere can fire large, arc-shotted projectiles with splash over this barrier.

Stats
Speed: Slow

Health: 25,000

Defence: Resists 7.5% of incoming damage.

Spawn Frequency: Very rare.

Quantity that can exist at a given moment: 2.

Abilities
Pull: This ability pulls players and NPCs towards the Vaccum Sphere with high amounts of force.

Push: This ability pushes players and NPCs away from the Vaccum Sphere with high amounts of force.

Block Pull: This has a higher cooldown than the standard Pull. This pulls with far more force than the standard Pull but it also consumes blocks in a high radius.

Block Barrier: This creates a barrier between the player and Vaccum Sphere from blocks collected by Block Pull.

Artillery Shot: This fires a slow series of arc-shot projectiles with AOE. This is typically used to hit the player from behind a Block Barrier.

Assault Shot: This fires a rapid series of fast moving projectiles with considerably high damage.

Burst Shot: This has a higher cooldown than Artillery shot but it fires a dense ring of Artillery Shots in all directions.

Loot
All absorbed blocks that haven't been ejected through Block Barrier.

Undecided currently.

Note
My apologies if this isn't up to standards or there is just something wrong here.

Suggest damage stats and cooldown times for the abilities. I have no idea of what to go for.