Talk:Arrow Statue/@comment-25543325-20150828184158

There's a small difference between Bomb Statue and this which makes it look quite overpowered in my opinion: It's too important to be spammable that way.

In case of bombs, they're altenative to pickaxes and are suited more for early Pre-Hard Mode to Dungeon. Wooden arrow, on the other hand, are used for dealing damage and unlike bombs, will be constantly needed even during late Hard Mode. The best arrows in the game - Luminite, require Wooden Arrows in their crafting recipe. Gaining item which can infinitely generate new arrows so early in the game completely defeats purpose of Arms Dealer if you're mainly Archer.

However, if ya still wish to keep item's concept and improve it a little bit I would reccommend to start from scratch and transform it into Lihzahrd Arrow Statue. I personally feel (And not only I) there's huge need for something interesting in the temple. This way it would add something nice in the Lihzahrd Temple and won't change concept that much. Another proposition from me is to make new, special Lihzahrd Arrow which deal slightly more damage than default ammo. This way we still have infinite arrow resource but in the same fashion, it's not outclassed by Endless Quiver (Since with Quiver you deal less damage but there's no need for ammo, and on the other hand Arrow Statue deals higher damage, user must still take care of arrows left, but this resource is easily recoverable).

OR don't change anything to the statue and just make it spawn Stone Arrows. Differences as above.