Body Temperature

The Body Temperature is a new system introduced in Challenger Mode. It stays under the player's health, next to mana.

How does it work
When the player starts/joins a word, his/hers body temperature will be set to it's normal level, regardless if it was at maximum or minimum before. It will increase and decrease if the player is in hell, or tundra, space, it always changes.

It increases if: It decreases if:
 * The player is in Hell (maximum effect, +1C per 3 sec)
 * The player is in lava (maximum effect, +1C per 2 second)
 * The player is burning (maximum effect, +1C per 2 second)
 * The player is close to lava (medium effect, +1C per 8 sec)
 * The player is in the desert during the day (minimum and medium, depends on how long the player is in the desert, +0.5-1C per 8 sec)
 * The player gets hit by a fire themed monster (medium effect, +0.5C per hit)
 * The sun is in the middle of it's way (minimum effect, +0.5C per 20sec)
 * The player is close to a torch for too long (minimum effect, +0.1C per 9 sec)
 * The player is in the underground tundra (maximum effect, -1C per 2 sec)
 * The player is frozen (maximum effect, -1C per 2 sec)
 * The player is in the water of the snow biome (medium and maximum, depends on how long the player is in the water, 0.5-1C per 2-5 sec)
 * The player gets hit by a ice themed monster (medium effect, -0.5C per hit)
 * The player is in a blizzard (medium and maximum, depends on time the player spends in a blizzard, -0.5-1C per 3-7 sec)
 * The player is during a frost moon (minimum effect, -0.1C per 30 sec)
 * The player is close to a ice golem (minimum effect, -0.2C per 3 sec)
 * The player is in a desert at night (minimum and medium, depends on how long the player is in the desert, -0.4C per 2 sec)

Negative Effects
Hot Cold
 * 38C - The player is temporarily wet.
 * 39C - Sometimes, sudden health loss. Fast beating debuff is on.
 * 40C - Weak debuff is on.
 * 41C - Bosses will have the hallucinations effect (similar to the brain of cthulhu), rarely, confusion debuff for 10 seconds.
 * 42C - The character will now be red. No health regeneration, and common sudden health loss.
 * 43C - Health loss.
 * 44C - At EXTREMELY rare occassions, death will occur with the following message " couldn't stand the heat." Lava, fire themed monsters will get their damage MASSIVELY increased.
 * 45C - Very rapid health loss. The player will very commonly have the confusion debuff on.
 * 46C or more - Death.
 * 35C - The player can sometimes have his movement slowed.
 * 34C - sometimes, confusion debuff for 4 seconds.
 * 33C - Confusion lasts longer, sometimes, weak debuff and rarely, health loss.
 * 32C - Boss hallucination effects.
 * 31C - Chilled debuff is on.
 * 28C - Health loss, and at very rare occassions, death.
 * 24-26C - Very common frozen and frostburn debuffs, rare occassions, death.
 * 14C and below - Death.

Positive Effects
Hot Cold
 * 37C - Warmth buff on.
 * 35C - Lava themed monsters have their stats lowered.

Trivia

 * Most of the stuff here was taken from the wiki.
 * It was originally gonna be a sanity meter, but someone has already thought of it.