The Crystalline

''This article is an in-progress page that is planned to become a full alternative to the Hallow. Furthermore, the author is working on cleaning up all red links.''

Not to be confused with the unrelated War Mode broadsword, the Crystalline.

The Crystalline is a Hardmode surface biome. It is the alternative to The Hallow, which has a chance of spawning in worlds with the Corruption, instead of the Hallow. There is only a chance, so the Hallow can still spawn with the Corruption. It is characterized by its' crystalline and shiny graphics, based off gemstones. The Underground Crystalline spawns underneath the Crystalline biome.

Like the Hallow, it is generated once Hardmode begins (the player defeats the Wall of Flesh), unlike the Corruption/Crimson, as those spawn on world generation. It spreads like the Hallow.

The Crystalline will not spread through Jungles and Mushroom Biomes, and the Corruption/Crimson cannot spread through the Crystalline.

The Dryad tells the player the percentage of Crystalline and Corruption/Crimson in the world.

Terrain
The Crystalline is populated with dirt and Shinestone Blocks. The dirt also has Crystalline Grass on it. Sand blocks are replaced with Jewelsand Blocks, and they also obey gravity like any other type of sand. There is also wild crystalline grass, and Crystalline Trees grow on the Crystalline Grass, which yield Crystal Wood. The terrain generation is almost the same as the terrain that the Crystalline overrid upon the Wall's defeat. The Underground Crystalline is generated directly under the surface Crystalline.

If it overrid any ice blocks, the ice blocks get converted into Cyan Ice Blocks.

If it overrid any cacti, the cacti get converted into Crystalline Cactus.

Blocks
Crystalline Grass

Dirt Block

Shinestone Block

Jewelsand Block

Characters
Crystal Wingflapper

Crystallaser Hopper (Night)

Shiny Wheeler

Shine Spiker

Rainbow Slime (Rain)

Unique Drops
WIP!

Offline Core (All enemies)

Crystalline Key (All enemies)