Talk:Basilisk Dart/@comment-25543325-20150805221031

I'll say it here but I'm refering it to all Hard Mode/War Mode throwing weapons: If we were going to make Thrower its own class further in gameplay we would have to switch Vampire Knives, Scourge of the Corruptor, Shadowflame Knife and Daybreak into Throwing weapons due to their similar mechanics to Javelins and throwing Knives.

Then we would have to change Solar Pillar and make a Melee weapon for Dungeon chests. Again. This would cost us time and imagination and a lot of work that is already done.

Throwing weapons are kind of sucked into melee with the defeat of WoF and that's not that bad for me. Pre-Hard Mode got its own class. It's just one of many additions that make Pre-Hard Mode more interesting and not just a short period of time when you keep waiting for "real" part of the game.

These are all my reasons why I think we should not have any later throwable weapons. I'm not saying the idea is bad, I actually quite like it. Remember it's only my opinion so no hate, alright? :)