Shadouflage

The Shadouflage is a Hardmode enemy that spawns in the Shadowsun Setting event. It usually spawns nearby blocks, and attempts to camouflage itself with the extremely dark shadow blocks.

Once the player gets near enough, it attempts to jump on the player. If the player goes out of range again, however, it stops moving entirely and disguises itself again.

Stats


DEF: 40

ATK (crush): 55

ATK (touch): 40

Appearance
It seems to be a normal block, but there are some differences. For one, a normal block is 8x8, but a Shadouflage is 10x10, meaning that Shadouflages are bigger than normal blocks by two sprite pixels.

There is also only one shape it can take, and it is distinguishable because of a small hole in the block (which seems to be larger than normal blocks).

Spawn Requirements
[pictured] It requires that there be no blocks in the direction it spawns for a radius of 10 sprite pixels. It also requires that there be a normal block above/below, one block left/right to the Shadouflage.

Trivia
The Shadouflage is likely a reference to the Pile Driver Micro-Goomba from Nintendo's Super Mario Bros. 3, judging from the way it attacks and its general purpose (to disguise itself around generally abundant blocks/tiles).