Dragon Guardians

Appearance: Skeletal worm enemies with grayish-green colors. They look similar to the underworld enemy except for the color and the additional 6 eyes each of them have.

Summon: -Use the Dragon Bone in the underground jungle --Summons three of them at once

Stats: HP: 15,000 (x3) Attack: -65 Head Melee -48 Body Melee -35 Tail Melee -70 Ghost Head Melee -50 Ghost Body Melee -45 Ghost Tail Melee Defense: -25 Head -35 Body -40 Tail

Attacks: -Follows the normal worm AI with no extra features. However, upon death, they will become ghost versions of themselves, becoming immune to damage and dealing slightly higher damage as well. Once all of them have been defeated they will all vanish, ghosts and all.

Drops: -Gold Coin (100%) (x5) -Jungle Dragon Charm (100%) (x1) -Poison Dust (50%) (x1) -Venom Bow (50%) (x1) -Bone (100%) (x50/85)

Expert Mode
In expert mode this boss truly gets to shine instead of just being three high-health worm enemies being called a 'boss'

Stats: HP: (x3) -17,500 (Phase 1) -10,000 (Phase 2) Attack: -75 Head Melee -55 Body Melee -45 Tail Melee -55 Dragon Flame (+5 seconds of Shadowflame) -85 Ghost Head Melee -65 Ghost Body Melee -60 Ghost Tail Melee -65 Cursed Flame (+5 seconds of Shadowflame) -90 Spectral Form Melee Defense: -30 Head -40 Body -50 Tail -15 Ghost Head -20 Ghost Body -25 Ghost Tail

Attacks: -In Phase 1 they gain two new special abilities to go along with the normal worm AI ones. Firstly they can perform a quick dash for 2 seconds in a specific direction while coated in shadowflames, allowing it to inflict the shadowflame debuff for 5 seconds. Secondly it can stop and fire an arc of 3 shadowflame balls at the player before continuing it's assault. These cannot be destroyed but move slow enough to be dodged quite easily (though you'll be attacked by the other two while trying to dodge). The second form is now no longer indestructible, though can now fire destructible shadowflame balls at the player like the expert EoW's vile spit attacks. Once the second forms are defeated they have a new third form where they are almost invisible, having even more particles radiating off of them to show their locations. Once they are all taken to the third form they will be defeated. The third form is fast-moving but has to rely on it's high-damage melee and not any kind of ranged attacks like phases 1 and 2.