User blog comment:TheFlamingScyther/War Mode Thread/@comment-25428994-20150214225604/@comment-25631367-20150823130535

Well, we already have robotic bosses... so how about magic ones? Bosses that are based off of different magic themes, such as alchemy.

Here's a few of my ideas :D

Alchemy Slime: A War Mode version of King Slime, instead of creating slimes when taking damage, it could summon them at random intervals. Maybe it's defence and debuffs change, depending on it's colour, if it changes colour.

Expirament-B: A War Mode version of Queen Bee, instead of summoning bees it has The Hungry-like attachments to attack the player with. Along with this, it create cursed flames (Or a War Mode version of it) around it before ramming the player, leaving them with the debuff.

Crystal Ball: A War Mode version of BoC, but appears to be a crystale ball and flowing cloth. It creates smaller crystal balls around itself to attack the player with different magic attacks, and after destroying them all, the CB goes into a second form, where it's cracked and attacks with many different dangerous spells, such as Golden Shower and a Last Prism-like attack.

Even if these don't become part of the progression list, I'd like your opinions of the idea ;)