Board Thread:General Discussion/@comment-5991508-20140928014642/@comment-5991508-20141001050943

If you have beaten the Wall of Flesh, and one of the Mechanical Bosses (like my new character just killed the Twins), you may have created a spear called "Gungnir": Odins Spear. its a very big spear and does considerable damage, but what of the Pwnhammer? after you obtain a stronger, quicker hammer, it becomes... useless. So, since Odins Spear is implemented, what about Mjolnir: Thors Hammer? The idea seems legitimate to me, so what is the recipe? Heres an idea: 1 Pwnhammer 35 Souls of Light 12 Hallowed Bars and 20 Souls of Might. Pwnhammer wouldn't be so useless then, and it adds to Odins Spear. Lets talk about the recipe! Pwnhammer. Pwnhammer is a 100% drop from the Wall of Flesh, and is the weakest hammer with the ability to smash demon altars post hardmode. It is a decent weapon for those who haven't obtained Nights Edge, but its not recommended due to its low speed. The Pwnhammer doesn't work too well when removing background walls, due to its lack of speed and size, but if you need a weapon with auto attack, this one seems fair. it has mediocre damage, worse than average speed, but its auto attack isn't as bad.

Souls of Might. Dropped by the Destroyer, these souls aren't the easiest things to come by. If you have a good arena, armor, weapons, and strategy, these will be a piece of cake. The Souls of Might are fitting to Thors Hammer because the Hammer itself is very strong, carried by a strong deity. It seems logical to include these souls in the recipe to make the hammer harder to obtain, hinting that its a less powerful pre Plantera variant of the Paladins Hammer.

Souls of Light.

most pre Plantera, post Hardmode weapons need Souls to craft, and I chose Souls of Light over Night.

Hallowed Bars.

Dropped by the three Mechanical Bosses, these require at least one Mechanical Boss kill, be it Retinazer and Spasmatism, The Destroyer, or Skeletron Prime. Like the Souls of Might, they aren't common. Hallowed Bars are commonly used in crafting post Mechanical Weapons and Armor, including Gungnir and Excalibur.

Now, on to the stats!

56 damage seems fair, No auto seems fair, too. Average speed might make it an okay weapon, and matches the fact that it is a hammer. Mjolnir will have the normal critical strike chance, and can be thrown until it hits offscreen. High knockback seems to be a thing with most hammers, and like Paladins Hammer, it can pass through infinite enemies, but not walls. It will have a white and blue-ish glow to it when thrown, and uses Melee Damage. If you have any ideas for this item, please share them if you want! I don't bite... much :P