The Solar Boulder

The Solar Boulder is a Hard Mode event that has a 1% chance to occur every day. The Sun turns into a massive boulder, the world becomes pitch black (you cannot see anything around you), and torches will not be nearly as effective. It lasts for the entire daytime.

Requirements

 * Must defeat any mechanical boss.

Enemies
Enemies will glow.

During the Event

 * Rollers - 300, 40 dmg, 20 def
 * Globe Rollers - 1000, 70 dmg (contact), 30 dmg (water trail), 40 dmg (rock trail)

The Night after the Event

 * Heat Raysins - 500, 30 dmg, On Fire - 4 secs (heat ray), 70 dmg, Frostburn (contact)
 * Freeze Raysins - 600, 5 dmg, Frozen - 2 secs (freeze ray), 50 dmg, Chilled (contact)
 * Black Holsins - 900, 70 dmg, Distorted - 6 secs (contact)
 * Manipulasins - 400, 1-500 dmg (hit by object being manipulated, dmg depends on object size)
 * Venom Raysins - 500, 30 dmg, Venom - 4 secs (venom ray), 100 dmg (contact)
 * Slow Raysins - 900, 50 dmg, Slow - 10 secs (slowing ray), 30 dmg (contact)
 * Silencing Raysins - 200, 20 dmg, Silenced - 10 secs (silence ray), 90 dmg (contact)
 * Curray Raysins - 400, 50 dmg, Cursed - 5 secs (itemless ray), 45 dmg (contact)
 * Eclipse Duo - 60000 HP (Lunar) 50000 HP (Solar), 70 dmg (Lunar Eclipse charge) 50 dmg (Solar Eclipse charge), 40 dmg (Lunar Eclipse rollers), 15 dmg (Solar Eclipse LMG), 100 dmg (Lunar Eclipse spikeball), 30 dmg (Solar Eclipse 5-shot) - 44% chance to spawn after the event at night