Talk:Engineer Class/@comment-38929124-20190527220614

Uh, this doesn't really fit in the game, no offense, I mean, a mechanical weapon type, what would it do? Terraria has pretty much covered all possilbe things. In other words, what would be unique about mechanical weapons? I mean, if you swing it to hit, it's a melee, if they shoot a projectile or can be swung to shoot a projectile, they'd be melee still. If you summon objects that shoot things, it's a summon. Maybe it could be a sub-class of summoner? Instead of using mana to summon, they use resources. My idea is weapons that summon with no limit but at the cost of resources and needing a specific item to build them, and for balancing, make them have HP, kind of like the helper concepts.