(Weapons) The Elemental Wands (W.I.P)

(I have some sprites for the projectiles, except for the Spore Blast which I need {Projectile sprites will be added later}, but not the wands them selves, these are wands that will get more powerful as you go on by being combined with certain items.)

~Tier 1~
~The Wind Rush~

-The Wind Rush is a hardmode wand that deals 35 base magic damage. It cost 10 mana per cast.

-The Wind Rush is a wand that has a 1/50 drop chance from any enemy that spawns in space starting in hardmode.

-The Wind Rush summons gushing bursts of wind that come together, this attack spawns at your cursor.

~The Flameburst~

-The Flameburst is a hardmode wand that deals 35 base magic damage and has a 20% chance to inflict the debuff 'On Fire'. It cost 15 mana per cast.

-The Flameburst is a wand that has a 1/50 drop chance from any enemy that spawns in the Underworld starting in hardmode.

-The Flameburst summons a small bursting flame sphere at the cursors location.

~The Azure Cluster~

-The Azure Cluster is a hardmode wand that deals 30 base magic damage. It costs 30 mana per cast, though it can't be cast again until it's original attack is finished.

-The Azure Cluster is a wand that has a 1/100 drop chance from any enemy that spawns in the Ocean biome starting in hardmode.

-The Azure Cluster summons a cluster of bubbles at the cursors location, it'll also release a few homing bubbles.

~The Aboslute Zero~

-The Absolute Zero is a hardmode wand that deals 35 base magic damage. It costs 25 mana per cast. It also has a 15% chance to inflict the debuff 'Frostburn'.

-The Absolute Zero is a wand that has a 1/100 drop chance from any enemy that spawns in the snow biome starting in hardmode, though during a blizzard the drop chance is doubled.

-The Absolute Zero summons a cluster of icicles that rise up from the cursors location and is not affected by gravity.

~The Sandstone Strike~

-The Sandstone Strike is a hardmode wand that deals 25 base magic damage. It costs 20 mana per cast.

-The Sandstone strike is a wand that has a 1/100 drop chance from any enemy that spawns in the desert biome starting in hardmode, though during a sandstorm the drop chance is doubled.

-The Sandstone Strike summons a boulder that comes from any side of the screen then home towards your cursor, acting like a chakram trying to come back to your player. Only 5 boulders can be active at a time. When the boulder hits an enemy or solid block it will split into 6 smaller boulders that travel through blocks and aren't affected by gravity nor can ricochet.

~The Spore Blast~

-The Spore Blast is a hardmode wand that deals 35 base magic damage. It costs 15 mana per cast.

-The Spore Blast is a wand that has a 1/100 drop chance from any enemy that spawns in the jungle biome starting in hardmode.

-The Spore Blast summons 5 spores around the cursor that come together to release a small green energy burst. This attack has a 15% chance to inflict 'Poisoned'.

~The Soul Seeker~

-The Soul Seeker is a hardmode wand that deals 40 base magic damage. It cost 40 mana per cast.

-The Soul Seeker is a wand that has a 1/250 drop chance from any enemy that spawns in the Corruption Biome starting in hardmode.

-The Soul Seeker summons a purple globule at the cursor's location which then bursts into 3 homing spirit projectiles which have a 15% chance of inflicting 'Shadowflame'.

~The Blood Bomb~

-The Blood Bomb is a hardmode wand that deals 30 base magic damage. It costs 20 mana per cast.

-The Blood Bomb is a wand that has a 1/250 drop chance from any enemy that spawns in the Crimson Biome starting in hardmode.

-The Blood Bomb summons a burst of red blood sending out three bloody shockwaves which have a 25% chance of stealing life from the enemy hit and healing the player by 10% of the damage.