Puppet's Requiem

The Puppet's Requiem is an extraordinarily powerful boss that appears only once in the Dimensional Collision event. Unlike Nightmare, it specializes in speedy, yet weak attacks. Also unlike Nightmare, it has 2 special attacks unique to it. It appears to be a thin, shadowy figure with a mask that has gigantic eyeholes on it.

Phase 1:

The Puppet's Requiem will fly towards the player, attempting to damage them. The music will stay normal this whole phase.

Phase 2:

The Puppet's Requiem will slow down a major amount, but it does more damage. Tears will start dripping from the mask on it's face, sticking to the ground. If a player steps on these tears, they will get slowed down an extreme amount, almost -90%. This is one of the Puppet's Requiem's special attacks. Also, if the player wears any sort of shadow-related armor or accesories, the tears will start to form into tentacle-like protrusions that will proceed to beat the player, hitting for 100 damage each time. The tentacles cannot be killed, as they are classified as traps.

Phase 3:

The Puppet's Requiem's eyes start crying much more, creating a much larger slowing area when they fall, completely freezing the player if they are hit on the head by one, and the tentacles do 200 damage. At random times, the Puppet's Requiem will pull a shadowy knife out from deep within it's back, and hurl it at the player. If the player is hit, the Darkness Approaching debuff will immediately be granted. Because of this extremely dangerous attack, it is advised that you defeat Nightmare first, so that way you are in no danger of being utterly deleted.

Phase 4 (Death Attack):

The Puppet's Requiem will retrieve a music box from an unknown area that seems to be a pocket of space behind it's back. The ending of a song will play from the music box, and then stop. Once this happens, you need to run. A flood of tears will stream from the Puppet's Requiem's eyes, and then it will rush at the player with an uncharacteristic savage anger. For 10 seconds, this brutal attack will continue. Each attack from the Puppet's Requiem will deal 400% of it's normal damage. The attack will slow over the 10 seconds, until the Puppet's Requiem stops, breathing heavily. As it fades from existence, it stops breathing. After it is defeated, The Glitch will stop spreading.

Stats:

25000 HP

150 Damage

25 Defense

Drops:

Child's Mask (100%)