Time Event

The Time Event can be Activated when Defeated the Solar Cultist. You will need to place the crystal on the stand to begin the event. It contains 10 rounds of enemies/bosses (Including my bosses). Bosses spawn after 60% and 1 of each in the wave will spawn. Max of 3 bosses per wave on screen. And they all must be defeated to go to the next wave.

Wave 1: Wave 2: Wave 3: Wave 4: Wave 5: Wave 6: Wave 7: Wave 8: Wave 9: Final Wave: After Time Event defeated:
 * Goblin Army
 * Frost Legion
 * Eye of Cthulhu/King Slime (Boss)
 * Goblin Army
 * Frost Legion
 * Eye of Cthulhu, King Slime and Eater of Worlds (Boss)
 * Goblin Army
 * Frost Legion
 * All Pre-Hardmode Bosses (Except the Wall of Flesh) (Boss)
 * Hardmode Goblin Army (With Summoner)
 * Frost Legion
 * Mechanical Bosses (Boss)
 * Goblin Army (With Summoner)
 * Frost Legion
 * Pirate Invasion
 * Mechanical Bosses/Plantera (Boss)
 * Frost Legion
 * Pirate Invasion
 * Martian Invasion
 * Plantera/Golem (Boss)
 * Pirate Invasion
 * Martian Invasion
 * Lunar Event enemies
 * Golem/Cultist (Boss)
 * Lunar Event enemies
 * Lunar Pillars (40% onward only, 1 of each)
 * Moon Lord (Boss)
 * Frost Moon enemies (All)
 * Pumpkin Moon enemies (All)
 * Old One's Army (Tier 3) (4 in expert mode - My Tier 4)
 * Technological/Harder Mechanical Bosses (Boss)
 * Pre-Hardmode Bosses
 * Hardmode Bosses (Including the Lunar Event)
 * War Mode Bosses (Boss)
 * 1) After the following night passes, Final Boss Appears
 * 2) Jungle, Hallow, Corruption and Crimson stop spreading
 * 3) Events (Such as Goblin Army) Cannot spawn (Even manually) Until Final Boss is defeated.
 * 4) Bosses cannot spawn (Until Final Boss is defeated)
 * 5) Enemies cannot spawn (Until Final Boss is defeated)
 * 6) "The final wraith is approaching" Appears in green at the bottom of the screen.