Board Thread:General Discussion/@comment-25428994-20151109133223/@comment-25428994-20151116231442

TheFlamingScyther wrote: That being said, I definetely agree with the concept as well as the way it's being implemented. The rest of this message will be dedicated to throw my own ideas and point out some mistakes/errors you made.

Yay. I love being corrected. -_-

Joking, thanks for taking the time to do this. :)

TheFlamingScyther wrote: As you could expect, certain requirements must be met before being able to summon the boss. Players need to collect enough armor, (Stupidly) strong weapons, mounts, accs and all other stuff to hit monsters with. I don't really enjoy Guide always being this one NPC who's used to summon all bosses. I mean, I could understand the deal with the Wall of Steel because it's just a stronger, more musical version of WoF and all other mechanical bosses also use more expensive, metallic versions of their old summoning items, fine, but many players often forget that the Clothier is used in similar way (For those who don't know, you can actually get his Voodoo Doll from all enemies in early Dungeon and use it at night to summon Skeletron). And yes, Brick did put both of them on the list +The Dryad because of her nature-like powers, I quess, yet it's not really the right or good direction to go in my honest opinion. If anyone of proposed candidates should be chosen, it shall be the Dryad but even she doesn't really fit in this event's theme.

First of all I would like to state that the Wall of Steel might not always be the gateway to War Mode. That's a conversation for a latter date though.

I decided to but the Clothier on the list because he had already been possessed in the past, and a felt it opened up many plot options. I put the Dryad on the list because she's kinda the "protector" of the purity, so a felt it also opened up plot options. I would prefer to use a War Mode NPC, but the community seams to like the guide. Maybe we could make the NPC and then cast another vote.

TheFlamingScyther wrote: Therefore, I'd like to create a new NPC, not sure who he'd been though, and make him appear after completion of a specific, end-game event. Ya know, this one which triggers Ancient Tablet to spawn. His design and storage would probably be based on the happening that precedes his/her appear. My personal favourites being Demon Invasion and Catastrophic Warphole Event (Perhaps pointing more in latter's direction). Alternatively, we can go for a boss instead but I couldn't anything good enough for this purpose.

I would prefer to use a War Mode NPC, but the community seams to like the guide. Maybe we could make the NPC and then cast another vote.

TheFlamingScyther wrote: Oh, wait. I promised there'll be no huge blocks of text in this part.. well, I lied. I just can't explain my ideas in one or two words, or.. oh wait, I can.

The Moon Biome (Or its Solar Counterpart). I mean, think! They're Moon/Space themed, right? You can't deny this. And they're already War Mode exclusive. It's pretty simple and I think Darth will love the idea. I love that idea! I'm sure Darth will agree. :D

TheFlamingScyther wrote: Next big stop are the minibosses. It's an... idea but it's pretty flat, no offense, of course :).

I would instead go for something a little bit more... mysterious? I imagine these tables to have glowing, alien-like signs on them. Each tablet represents one spirit (Let's say.. 6? One for Corruption, one for Crimson, Purity, Ocean, Jungle and so on unless you've planned them out differently, then they could spread feeling like Harmony, Happiness, Sadness, Anger. I don't mind, it's not a big deal to me). Getting close to them would result in massive explosion of light. The tablet would then release several glowing tentacles (Purely aesthetic) that, in turn, scatter many glowing orbs around the screen to light up the area. Each of them glows in a different color, for example:


 * Corruption/Fear - Purple
 * Crimson/Anger - Red
 * Purity/Happiness - Green/Yellow
 * Ocean/Sadness - Blue

All tablets, once activated in a way described above, will start spawning its unique enemies (kind of like Celestial Pillars) while the pad itself remains indestructible. After all monsters are defeated, the tablet can be mined to obtain Spirital Tablet Fragment. 6 fragments must be combined to make an antidote or a cure, or whatever.

I might provide a concept art later on but I'm too lazy to do it now. Just imagine it looking very cool and pleasing to the eye :) ...ok? I think I got it, but I have my own ideas to add to yours :)

I originally had it be one tablet (table :P), but I like where your going with multiples. Maybe, once a requirement is met, you will find tye tablet in the Moon Biome like normal (maybe guarded by the mini-bosse/s). Once destroyed, it will explode in a large flash of light sunding colored balls or light in all directions. Then in the sky, you would find an object floating in the air called a Tablet Fragment. This object would spawn monsters themed around the spirit of flight. That fragment would then spawn the spirit. Once that sprite was defeated it would then move on to the next, and so on. Also, maybe each spirit inflicts a special debuff that has special effects. Corruption/Crimson would inflict "Fear", Hallow would inflict... something, etc. This would be similar...ish to your emotions idea.

I don't even know anymore ;-;

TheFlamingScyther wrote: The idea of a cure is quite interesting and unique but it makes no sense to me; Why do the others want you to poison the Guide? Or whoever shall take his place? I just cannot understand it. So far, the thing this part needs the most is some lore, just give us a simple reason, a plot twist, anythin' to justify other peoples' (Including player) behavior.

Well, they other NPC's probably wouldn't know the effects. They would assume that the remains of the spirits should be strong enough to heal whatever NPC is sick.

TheFlamingScyther wrote: I cannot really catch on one thing here so I'll just keep going through everything you wrote and answer it with few bulletpoints:

Moon lord would be completely "assembled" in the background. Once one of his parts is summoned, it would just become solid, but it would still be connected to the non summoned parts in the background.
 * How did you planned his parts to look? Will they just float uncontrollably or will the guide submit 'em to form Moon Lord's shape?
 * I've got an idea for how the NPC himself could looked when it's possessed. The Guide, or any other guy are just too small to fit the role of a boss. The Lunatic Cultist has been enlarged because of exact, the same reason.
 * Basically, watch that video and wait till' you'll get what I mean. And you'll get for sure. It'll be like the most Possession-like thing in the video. Only, instead of this Robotic Space Pirate Ghost (Yes) it will be the Guide.
 * Ressurected Moon Lord should use all of his older attacks (Albeit stronger) but have way more health when compared to other bosses of that time, no matter what, he's just a last stage of massive bossfight.
 * I wonder what you'll come up with in Expert Mode, hahah :D
 *  "..this is the final boss fight ( or is it... )..." -  Yes, yes it is. Don't even think about it. If you'll make any new modes other guys will cut your head off. And if, for any reason, they won't do this, I will...
 * Hmm... the Dark Army, huh? Just came to think, why should it be called just "Dark"? Why not "Phantasmal"? Or any of its synonims: "Ghostly", "Spiritual", "Spectral"? Also, regarding their look, I've got yet another inspiration from Ratchet & Clank series. While playing one of older games, you could explore the location known as Ghost Station. Enemies here appear like long-dead robots you have defeated during your previous adventure. They're ghostly-green in color and semi-transparent which really makes them look like spirits. Here's a link if you're interested in seeing them on gameplay footage (Not mine)
 * LINK^
 * They are also very similar to Lord of the Ring's Army of the Dead which I honestly noticed post-factum.

About the other two things, its really up to the spriter. I like the army being called the "Phantasmal Army" though.

TheFlamingScyther wrote: Not sure what the Champions are but I'm really afraid that this will start second Expert Mode, pheew, I'll just trust on this one and hope you know what doing. Of course you can trust me... ;)

TheFlamingScyther wrote: Well, that's it. Scyther's very long message that he wrote nearly 3 days and that's why he didn't responded to anything... because I, he was too busy answering...

You're buying it, right? I- I mean, you're buying it, right? Right? Nope, not buying anything. Not buying anything whatsoever.