Cerbeworm

The Cerbeworm is one of the three Godly bosses in War mode, and is actually three separate bosses. It is considerably hard, even to strong players.

Warke
Warke is the fastest of the three worms, has darker skin, and has very little life compared to the others. It has 52 body parts, making it slightly longer than the eater of worlds. Each section has a separate life, and will split into many more Warkes. Each section must be destroyed before it drops any items.

It attacks by ramming into you from underground, much like other worms.

Stats

 * Health: 10000
 * Defence: 20
 * Melee Damage: 100

Drops

 * Pluto platemail (25%)
 * Pestilance (25%)
 * 15 Souls of Wight (100%)

Pestilorm
Pestilorm is quite different from the other two, as it digs through air, much like a Wyvern. It has long, fleshy spikes on it's head, and is considered the hardest of the three. Each part of it's body has a shared life.

It attacks by swooping from above, and by firing cursed flames

Stats

 * Health: 50000
 * Defence: 35
 * Melee damage: 150
 * Cursed flames damage: 175

Drops

 * Hades Helm (25%)
 * Famine Launcher (25%)
 * 15 Souls of Wight (100%)

Famipede
Famipede is the strongest of the three, and also the slowest. It is the lightest shaded of the three, and has many blue orbs on it's back. Each section of it's body has a shared life, and it's life will be replenished by it's dark leeches.

It attacks by ramming from below and by summoning Dark leeches.

Stats

 * Health: 50000
 * Defence: 40
 * Melee: 250

Drops

 * Satan Shoes (25%)
 * Warxe (25%)
 * 15 Souls of Wight (100%)

Trivia

 * It is possible for each worm to drop their unique piece of the Dark God armor set
 * They are named after three of the four horsemen of the apocalypse, mixed with the name of a slender animal
 * The dark leeches summoned by Famipede can end up being a total of 15, making the battle quite difficult
 * Warke may drop more than 15 souls of wight if it has two body sections left and both are destroyed at the same time
 * Pestilorm may despawn if it flies to high