Power Plant

Power Plant is a huge structure that can be on any island that is not the spawn island. It focuses more on hazards tha n enemies to the point where enemies are absent. It is divided into 2 types:

Oil Plant
Not to be confused with Oil Ocean Zone.

An Oil Plant is a plant that burns oil for electricity. It is the easier power plant, containing only 5 hazards (including the oil, which is very rare). Sometimes they come in rigs off the coast of the ocean.

Blocks

 * Yellow Taped Steel Block | structural block
 * Oil | a liquid that no players can swim in. Found extremely sporadically

Hazards

 * Laser Cameras | lock on into nearby players, then shoot lasers that do 60 damage.
 * Alarm | if a player is detected nearby, there is a 1/2 chance that any block nearby will turn into a hazard. This will revert once the alarm calms down
 * Spikes | does 120 damage
 * Sawblade | does 160 damage

Chemical Plant
Not to be confused with Chemical Plant Zone.

A Chemical Plant produces chemicals and is the harder power plant, containing many hazards and the high risk of drowning.

Blocks

 * Yellow Tape Steel Block
 * Chemical Water | unswimmable, comes in colors of red, orange, yellow, lime, blue, or magenta. Very common
 * Transporters | pipes which will transport the player from one place to another
 * Rotating Platforms | platforms rotating on an axis.
 * Rotating Blocks | connected blocks rotating around a central point.

Hazards

 * Oil Plant hazards
 * Toxic Chemical Water | deals 100 damage on contact, is a deep blue or purple and Poison for 10 secs
 * Chemical leaks | deals 50 damage on contact and Venom for 2 secs
 * Chemical tsunamis | can only appear on large bodies of chemical water | huge gushes of it. Only happen when a huge object falls on the chemical water. Deal 200 damage
 * Lockon sentinels | hop from wall to wall. If a player goes into the wall they are about to hop on, it will shoot a laser doing 100 damage. Indestructible
 * Chemical cannons | shoot chemicals doing 50 damage.
 * Rising chemical bubbles | will rise up until touching something. Will inflict Venom for 0.3 seconds after exiting it
 * Chemical waterfalls | will cause the player to fall faster.
 * Chemical sewers | can be tranversed in risk of drowning. Often lead to shortcuts
 * Chemicalized quicksand | a pink variation of Quicksand, but inflicts Poison if inside for 0.1 seconds repeatedly until the player gets out. This poison, however, only does 1/5 HP per 0.1 sec.