Comet Pillar

The Comet Phillar is Hard Mode Boss and fifth Celestial Tower which spawns when Lunatic Cultist is defeated. It is a Throwing-themed Phillar.

The enemies it creates are more suited to counter and defend any type of Throwable Damage rather than inflicting it. Most monsters aren't able to shoot any projectiles and rely solely on making contact with the player.

Stats

 * 20000
 * 0 Damage
 * 20 Defense

Minions

 * Comet Elemental
 * Comet Trooper
 * Alien Weaver
 * Alien Commander
 * Alien Shielder

Drops

 * 12-60 Comet Fragment

Phillar:

 * The Phillar itself is pretty weak as it hasn't got any method of attacking. It can, however, create a small, temporaly, yellow forcefield around nearby monsters. This effect lasts 3 seconds and recharges 20 seconds.
 * Therefore it is advised to keep a moderate distance from it while fighting.

Comet Elemental:

 * The Comet Elemental is the weakest and most common enemy in Comet Area. It will fly and try to make contact with the player.
 * They aren't as dangerous as monsters spawned by other Phillars. They should be dealt with ease.

Comet Trooper:

 * Comet Troopers are the main damage dealers, they're able to flight and release fast moving, yellow Nebula-like projectiles.
 * They usually spawn in groups and are commonly accompanied by Alien Weavers.

Alien Weaver:

 * Alien Weavers mostly focus on backing up Comet Troopers and other monsters in the event. They're also able to fly and create impenetrable, yellow forcefields around one teammate at a time.
 * Any monster under their forcefield becomes invincible. It'll be best to kill the Weaver first.

Alien Commander:

 * Alien Commander is the only enemy in Comet Phillar Area who can't fly, instead it slowly walks on the ground.
 * It's able to shoot yellow, exploding rockets at the player.
 * When they'll take too much damage at once, Alien Commanders will engage small, yellow forcefields around themselves, effectively becoming invincible for short period of time. There is, however a split of time that takes to turn them on (1.5 Seconds) so the best strategies to counter this abbility would be to either damage them fast enough, so they won't be able use their backpacks at all, or use low-damage weapons and deal with them slowly but safely.

Alien Shielder:

 * The Alien Shielder is the rarest enemy that spawns with Comet Phillar. It's a small robot with abbility to fly and create infinite, big forcefield which appears (Only) in front of the Shielder. It has few limitations such as slow turning and little health that can be taken advantage of.
 * It cannot deal any kind of damage; not even melee.