Talk:Infinity Gauntlet/@comment-30400942-20191126101135

Seems like an okay idea, although could be considered uninspired/unoriginal.

"X is the most powerful Y of Z" in general isn't something you should do because it seems like you're just fighting to make your thing the best while not considering the fact that you'll just end up with obscenely overpowered items.

Having to grind bosses in order to obtain it is a bit ech… could you consider Golem dropping more in expert mode? If this item relies on the player having to grind to balance out the fact that it's overpowered and therefore you can't increase the drops, then you have a problem.

The infinity stones themselves are questionably balanced. For example, 50%+ crit chance means you will deal about 50% more damage, adding on to the Power Stone's 50% extra damage, those two alone would be incredibly overpowered, more than doubling the player's damage output. Granting continuous regen for 10 seconds every time an enemy is hit means you'll have it almost constantly in combat, which is also quite off balance-wise. Lots of enemies are immune to Confused, so the applications for the Mind Stone are fairly limited. The Reality and Time stones seem alright.

Overall, it's eh. Poor balance and design hinder this item fitting into Terraria well, but I feel like it could be saved. Try taking this feedback into consideration, and see what improvements you can make.

Good luck!